Once per encounter, when you drop a foe to 0 Hit Points or push an opponent to the bottom of the Condition Track, you can immediately take a bonus Standard Action.Īs a Move Action, you can move 1 square without provoking an Attack of Opportunity. Whenever you successfully hit an opponent that you have Marked, your melee and ranged attack attacks deal an additional +1d6 damage.
When your successful attack causes an opponent to move -1 step along the Condition Track, that opponent immediately takes an additional +1d6 damage. This movement does not provoke an Attack of Opportunity. Once per encounter as a Standard Action you can make a melee attack against a target and then move up to your speed away from that target. Prerequisites: Advantageous Positioning, Shift Any opponent that you are Flanking is considered Flat-Footed and is denied its Dexterity bonus to its Reflex Defense against you.